Devlog · tag
taxis
1 entry tagged “taxis”.
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Clear of Gates
A resident who cannot leave his terraced front garden in Unreal Engine 5.8 because his own parked car sits across the gate; a C++ build that fails with error C4458, declaration hides class member; AI taxis that drive over the roofs of parked cars because a downward line trace stops on the roof; Niagara rain drawing black, magenta and green squares at eye height; a skate park two thirds buried in a hillside; a headless rider whose black horse rendered white; and a packaged build set to cook all 46 maps because MapsToCook was never set.