Devlog · tag
hairdresser
1 entry tagged “hairdresser”.
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Line of Sight
WasActorRecentlyRendered returns true for an off-screen MetaHuman in Unreal Engine 5.8, so an NPC's chat never closes when the player walks away; also a seated NPC floating 6 cm above the pavement, e-bike riders dropping coins without stopping, the DSL error Unknown input pin InFloat on ToString(Float), r.SkyAO failing to find console variable, and an editor that ran out of memory at 80 GB of commit.